What if you could get a game that looked like Halo , had sci fi sand box elements , was multiplayer and free? Guess what?You can ,it's called Starforge and it's shaping up to be one of the funnest multiplayer experinces of 2012 . I am eagerly anticipating furture updates after having a quick play today. Take a gander at my first play of Starforge and get the first playable alpha for yourself.
Thursday, 31 May 2012
Sunday, 27 May 2012
Saturday, 26 May 2012
Black Reef Pirates Ahoy!
If you haven't been following Subvert Games, I implore you to start now. Black Reef Pirates is a single player RPG adventure for Windows, Mac and iPad showing some love to those Apple users is great to see.
Subvert Games regularly post update videos on their Youtube account they also have a website with a development blog so you're never in the darrrrrrrrk. Black Reef Pirates is looking to be a great RPG adventure and we look forward to what is to come.
Subvert Games regularly post update videos on their Youtube account they also have a website with a development blog so you're never in the darrrrrrrrk. Black Reef Pirates is looking to be a great RPG adventure and we look forward to what is to come.
Slushy_ Plays Aces Wild -Beta , a Manic Brawling Game
Awww Yeah , Aces Wild has such a great retro vibe you could be forgiven it was some lost Capcom classic from the 90's . The controls are slick, the graphics are reminiscent of watching a great anime and the soundtrack has that perfect cheesy rock feel.Check out some gameplay by a noob below and grab the download link.
Friday, 25 May 2012
Cloudberry Kingdom Tips From the Developer
Hey guys , some of you have been having trouble installing or playing Cloudberry Kingdom. I thought I would publish the letter the developer sent out with the beta keys , hopefully it will solve some of your problems out there.
Hail beta tester!
We're excited to finally get the beta rolling for Cloudberry Kingdom. We're making rapid progress on finishing the game, but we need your help to really polish it and make it shine.
We've just signed on an art studio to redo the game's art, so expect regular art updates moving forward. For now we want to focus the testing on the game play and general functionality. Let us know what's cool and what sucks, what's too easy and what's ridiculously impossible. We're really striving to make a game that can scratch everyone's itch for an awesome platformer.
Join us on reddit to talk trash, report bugs, make suggestions, or give us virtual hugs (aka programmer fuel) http://www.reddit.com/r/CloudberryBeta/
Your Steam beta key is:
Unfortunately, we are currently functional on PC only.
There are a couple of things you need to download before you can run the game. First you'll need the Microsoft .NET Framework 4, which you can find at http://www.microsoft.com/en-us/download/details.aspx?id=17851 Second you'll need the XNA Framework 4.0 which you can find at http://www.microsoft.com/en-us/download/details.aspx?id=20914
We're working on integrating an installer for these frameworks into the game, which should be ready by next week.
In order to use the beta key: open up Steam and click on the Game's tab, select "Active a product on Steam" and enter your beta key. That's it!
How to play:
Arrow keys move, duck, and jump. Press up to go through doors. Spacebar is quickspawn. Escape/Backspace will bring up the main menu or navigate backwards. Enter selects something on a menu. Enter during the game brings up the powerup menu.
A lot of menus say 'press A' or 'press X'. That's for the Xbox version (PC version coming soon). If you've got a gamepad you can plug it in and use it (you can plug FOUR in and play multiplayer!)
To customize you character, press the "H" key, and to randomize your character press "C"
What to play:
The game is a bit unstructured now. The campaign is still under construction, but the arcade games are good to go. We recommend starting with Escalation. Hero Rush is our favorite, but it's a bit confusing at first. We're still working on an intro-tutorial to smooth it out.
Updates to expect soon:
Optimizations! If the game is running slow on your computer, fear not! We are constantly streamlining our code, and already have a lot of optimizations in the pipeline for an update later this week.
Leaderboards! Think your score of 563,279 on Hero Rush is impressive? Wait until you see our programmer's 1,000,000+ scores show up on the leaderboard. We'll be announcing some beta tester only competitions in the coming week, so start training!
Prettiness! We've partnered up with Tigar Hare Studios, the guys that did cinematics for games like Call of Duty, Red Faction, and Lord of the Rings Online. Expect some awesome updates to the graphics over the next few months!
PC Version. Right now you're playing the 'Xbox' PC version. We're wrapping up the code for a real PC version, with mouse support, multiple resolutions, fullscreen/windowed options, and keyboard remapping. Expect this within a week.
I'm looking forward to getting feedback! I hope you enjoy the beta.
Cheers,
TJ Lutz, Team Lead and Community Manager
Hail beta tester!
We're excited to finally get the beta rolling for Cloudberry Kingdom. We're making rapid progress on finishing the game, but we need your help to really polish it and make it shine.
We've just signed on an art studio to redo the game's art, so expect regular art updates moving forward. For now we want to focus the testing on the game play and general functionality. Let us know what's cool and what sucks, what's too easy and what's ridiculously impossible. We're really striving to make a game that can scratch everyone's itch for an awesome platformer.
Join us on reddit to talk trash, report bugs, make suggestions, or give us virtual hugs (aka programmer fuel) http://www.reddit.com/r/CloudberryBeta/
Your Steam beta key is:
Unfortunately, we are currently functional on PC only.
There are a couple of things you need to download before you can run the game. First you'll need the Microsoft .NET Framework 4, which you can find at http://www.microsoft.com/en-us/download/details.aspx?id=17851 Second you'll need the XNA Framework 4.0 which you can find at http://www.microsoft.com/en-us/download/details.aspx?id=20914
We're working on integrating an installer for these frameworks into the game, which should be ready by next week.
In order to use the beta key: open up Steam and click on the Game's tab, select "Active a product on Steam" and enter your beta key. That's it!
How to play:
Arrow keys move, duck, and jump. Press up to go through doors. Spacebar is quickspawn. Escape/Backspace will bring up the main menu or navigate backwards. Enter selects something on a menu. Enter during the game brings up the powerup menu.
A lot of menus say 'press A' or 'press X'. That's for the Xbox version (PC version coming soon). If you've got a gamepad you can plug it in and use it (you can plug FOUR in and play multiplayer!)
To customize you character, press the "H" key, and to randomize your character press "C"
What to play:
The game is a bit unstructured now. The campaign is still under construction, but the arcade games are good to go. We recommend starting with Escalation. Hero Rush is our favorite, but it's a bit confusing at first. We're still working on an intro-tutorial to smooth it out.
Updates to expect soon:
Optimizations! If the game is running slow on your computer, fear not! We are constantly streamlining our code, and already have a lot of optimizations in the pipeline for an update later this week.
Leaderboards! Think your score of 563,279 on Hero Rush is impressive? Wait until you see our programmer's 1,000,000+ scores show up on the leaderboard. We'll be announcing some beta tester only competitions in the coming week, so start training!
Prettiness! We've partnered up with Tigar Hare Studios, the guys that did cinematics for games like Call of Duty, Red Faction, and Lord of the Rings Online. Expect some awesome updates to the graphics over the next few months!
PC Version. Right now you're playing the 'Xbox' PC version. We're wrapping up the code for a real PC version, with mouse support, multiple resolutions, fullscreen/windowed options, and keyboard remapping. Expect this within a week.
I'm looking forward to getting feedback! I hope you enjoy the beta.
Cheers,
TJ Lutz, Team Lead and Community Manager
Wednesday, 23 May 2012
Friday, 18 May 2012
Thursday, 17 May 2012
Tuesday, 15 May 2012
Sunday, 13 May 2012
Saturday, 12 May 2012
Friday, 11 May 2012
Wednesday, 9 May 2012
Sunday, 6 May 2012
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